﻿using UnityEngine;
using System.Collections;

public class PlayerMovement : MonoBehaviour {

	// Use this for initialization
	void Start () {
	
	}
	
	// Update is called once per frame
	void Update () {
	
		if(Input.GetKey(KeyCode.D))
		{
			Debug.Log("Hey D, Lets Go Right");
		}

		if(Input.GetKey(KeyCode.A))
		{
			Debug.Log("Hey A, Lets Go Left");
		}

	}
}
